At a technical level, our film incorporated a range of
media conventions to achieve a plethora of factors, such as the maintenance of
continuity and to create a film that appeared seamless.
180°
Line
In order to maintain the immersive effect
of our movie, we followed the ‘180° Rule’,
meaning that the
camera was placed at one side of an imaginary 180° line, so that the audience was able to identify which characters were engaged in conversations with the utmost simplicity and the film was able to flow smoothly. Although in some instances, this imaginary line is broken for artistic purposes, our film maintained it throughout.
Shot-reverse-shot
By
utilising the technique of shot-reverse-shot, a classic convention of many
thrillers, within our movie, we were able to display the emotions of our
characters clearly, by showcasing their facial expressions. This technique was
omnipresent within the film in order to establish a line of dialogue between
two characters in a clear and comprehensible manner.
Emotions were portrayed through the use of
this technique, for example, the expressions portrayed by the character of Tony
when he is reprimanded by his boss, Ms. Novinscak, are those of someone who
appears dejected, whereas Novinscak, herself, portrays her feelings of disapproval,
or even, disgust in her employee.

Match on action

Settings
Within thrillers, a wide variety of settings are used to
indicate a variety of different things, this is also true of ‘Misplaced’. The
action begins in a park, to highlight the normality
of the situation, the
character who is initially there, Tony, is a seasoned veteran of his trade and
the tranquil nature of the park reflects his relaxed and comfortable nature.
However, to represent the shady, criminal nature of his activities, he is later
pictured within a poorly lit room along with his employer. Similarly, Daniel,
although technically the protagonist, is engaged in a series of illicit activities,
and thus this is reflected through his use of an isolated and hidden shed,
where he can escape to. The setting that best sums up the genre of the film and
the nature of the characters, however is the dark, damp woodlands where the
final scene takes place. This creates suspense, the narrow woods imply fear, as
though something could jump out at any moment; they are discreet, and
ultimately, dangerous.
Our
film generally follows the archetypal rules of thrillers, namely that there is a
protagonist (or in our case, an anti-hero), attempting to avoid capture or
death at the hands of an antagonist, who is out for revenge. This convention has
been utilised by many films; such as ‘The Terminator’ and ‘Road Kill’, from
which we drew inspiration.
The villainous entity within our film, is that of a hierarchical crime syndicate, headed by a strong female leader. Although the ‘pecking
order’ aspect of this is common place, as evidenced within movies such as ‘Pulp
Fiction’, where assassins Jules and Vincent are under the orders of
professional criminal, Marcellus Wallace, and thus forced to do his bidding.
This character is present within the James Bond series aswell, Ernst Stavro
Blofeld is the head of SPECTRE, and commands a legion of followers, yet, the
role of a dominant leader is typically reserved for a male. By including a
strict, aggressive leader of a criminal organisation in the form of Ms. Novinscak,
typical gender norms are subverted. A typically masculine leader of a syndicate
is used in order to appear threatening to the protagonist, yet within our film,
this proves to be irrelevant and women are shown to be of equal status to men,
capable of leading an association without the need for male assistance.
Through
the use of chase scenes, a common feature of thriller films, we were able to
create a nerve-wracking atmospheric tone for the audience; when coupled with
the
fast-tempo music and the hand-held point-of-view camera angles, this point
was exacerbated and the action on screen felt much more exciting. Chase scenes
have been found in many a film of the thriller genre, but our inspiration typically
came from Alfred Hitchcock’s, ‘North by Northwest’, and the James Bond film
series.
Sound
Most of the music within our film was non-diegetic
incidental music added in during the process of editing. Thrillers particularly
use fast-paced music in order to correlate to the general feel of their movie,
and ours is no different. Typically, much of the music within our feature is
that of the rock genre, alluding to the fast-paced action of our film.
Costume
characters traits. Ms Novinscak, by wearing a formal, black
turtleneck, she is established as a villainous character; the black symbolically
indicating her evil nature, whilst being entirely covered up represents her
mysterious nature. The character of Tony is similar, his smart attire; a plain
white shirt, a black tie and a pair of black trousers indicates his role as an
assistant, yet that he is a significant cog in Novinscak’s operation. The gloves
adorning his hands seemingly imply that he too is mysterious, wishing to remain
covert. Finally, the character of Daniel is dressed in casual clothing, to make
him relatable to the audience, after all, he is the (anti)hero. However, due to
the obstruction of his face, his hood is permanently up, and a baseball cap is omnipresent,
his legitimacy is called into question and his criminal identity becomes
apparent, establishing him, not as a protagonist, but an antihero.
Iconography
The briefcase is the
central and recurring focus of our film, as the plot followed Daniel attempting
to break into the case, and Tony attempting to regain it for his boss, Ms
Novinscak; the case connected all three characters. The case’s contents were
the main source of mystery within the film, a plot device inspired by Quentin
Tarantino’s 1994 film, ‘Pulp Fiction’, in which a briefcase acts as the device
connecting all the major plotlines. Similarly, to our film, the contents of the
case is not shown on screen for the duration of the movie, adding to the
suspense and creating a genuine thrill factor; keeping the audience guessing as
to what the contents may be.
What type of
pleasure did we attempt to create?
When applying Richard Dyer’s theory of entertainment and
utopia, our film tends to create an energetic feel. Watching characters,
onscreen, engage in combat or chase scenes, we are able to provide the viewer
with energy in their lives which otherwise may have been absent. In addition to
this, we also successfully created an intense pleasure filled with suspense and
excitement. Through the use of editing and fast paced music, we essentially
provide the viewer with joy, as though they were partaking with the action on
screen; a catharsis, or escape from otherwise tedious lives, into a larger than
life situation.
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